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Copying channel/repeat/offset/rotation in MXED possible?

Posted: Wed Oct 29, 2014 12:46 pm
by AlexP
Hi,

In Rhino Maxwell plugin material editor there is really nice feature, that assign same value for all numeric entries in all textures. You have to type value in one texture and then press shift+ctrl+enter and plugin puts same value in all textures automatically. It's really useful when changing e.g. scale in material. I can't see it in MXED, is it possible?

Alex

Re: Copying channel/repeat/offset/rotation in MXED possible?

Posted: Wed Nov 12, 2014 2:22 pm
by grafen
+1

Re: Copying channel/repeat/offset/rotation in MXED possible?

Posted: Wed Nov 12, 2014 4:51 pm
by Fernando Tella
That's what "Override map" does. It's in global properties.