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Transparent shadow option
Posted: Mon Sep 22, 2014 12:12 pm
by AlexP
I really like to see "transparent shadow option" depending on object color and thickness (same as in vray) to be able to workaround caustics on dielectric problem In archvis it really doesn't matter if there are true caustics behind glass but when there is no colored shadow there is always problem with perceived absorption of the glass...
Re: Transparent shadow option
Posted: Tue Dec 16, 2014 12:15 pm
by AlexP
Re: Transparent shadow option
Posted: Tue Dec 16, 2014 1:10 pm
by Fernando Tella
You can use two geometries at the same time for the glass:
1.- With real glass material and hidden to GI
2.- With AGS material and hidden to camera and reflections/refractions
#1 will give the looks and #2 will give the shadow
There's one small glitch in this solution: the faces of both geometries cannot be coincident or it will give strange results; just move #2 a tad in every axis.
This works also with pool water (You'll get refraction of the bottom of the pool, good looks and fast render, but no underwater caustics)
Re: Transparent shadow option
Posted: Tue Dec 16, 2014 1:31 pm
by AlexP
I know, it's good solution but will not give colored shadows...