Real World 3D Textures from Voxel / Slice Movies
Posted: Tue Jul 08, 2014 10:45 pm
It would be cool if there were some way to take movies of shaved objects 'evolving' and turn it into quasi-procedural 3D textures
http://boingboing.net/2014/07/08/time-l ... being.html
Solid wood grain without UV mapping, for example
http://boingboing.net/2014/07/08/time-l ... being.html
Solid wood grain without UV mapping, for example