Unfortunately I have the same question. I've contacted NL, but they pointed me to N.Ildar's site. I have tried to contact N.Ildar through the Blenderartist forum, but got no response.
It's very sad to see this development gets to a halt. We are starting to test Maxwell in production and work from Blender to Studio with Collada, otherwise through 3DsMax. I can tell you I'm pulling hair and grinding teeth the last weeks
On Blenderartist I saw a solution for exporting animation again, which was broken. Although this is for MW 2.7 and Blender 2.69.
Blender 2.71 is almost a fact, and we are testing MW3. I really hope development is not dead, we could very well use Maxwell in our Rhino, Blender, 3DsMax and Revit environment (maybe even add Houdini).
@ Home: Maxwell Render V3.2 / Rhino v4 / Blender 2.76b / Windows 10 on HP Z400 / Wacom Cintiq 24HD
@ Work: Maxwell Render V3.2 / Rhino v5 / Blender 2.76b / Windows 7 on HP Z420 / Wacom Cintiq 27QHD