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Re: B-Maxwell

Posted: Thu Jul 28, 2016 9:48 pm
by Asmithey
The Blend Maxwell add-on is so slow at exporting scenes with lost of objects. I tried it and I could not bear it. B-Maxwell exports heavy scenes very fast.

Re: B-Maxwell

Posted: Tue Oct 04, 2016 5:00 am
by Asmithey
New B-Maxwell add-on on Sourceforge for Blender 2.8 and Maxwell Render 3.2.1.5

Re: B-Maxwell

Posted: Thu Aug 17, 2017 5:39 am
by Aaron Smithey
Bump...Only to remind Nextlimt that this thread has over 29,000 views. So there's my wish. We need a reliably backed add-on for Blender.

Re: B-Maxwell

Posted: Tue Aug 22, 2017 10:12 am
by Hillmeister
Same here Aaron :!:

Re: B-Maxwell

Posted: Wed Aug 23, 2017 5:36 pm
by seghier
sadly the development of this plugin stopped ; i hope nildar back or nextlimit buy his plugin and continue the development

Re: B-Maxwell

Posted: Mon Oct 23, 2017 10:15 am
by seghier
Request again.
nildar disappear ; i hope he is fine and carbon stop development
i hope Nextlimit continue development of one of the plugins .
for nildar plugin : he compiled new pymaxwell.pyd every versions of maxwell and blender and no chance to use the original pymaxwell .
and carbon plugin need more features and change in the render code because it is very slow but can used with new maxwell versions

Re: B-Maxwell

Posted: Thu Jan 25, 2018 7:04 pm
by Aaron Smithey
Almost a year since I have used Maxwell Render. I have been using Cycles. Cycles is actually a very nice rendering engine. But I do miss using Maxwell Render. Just do not understand why Next Limit can not find a way to support an add-on for Blender.

Re: B-Maxwell

Posted: Sun Dec 16, 2018 12:28 pm
by Mark Bell
Yep - hoping there's more progress with a direct MR-Blender plug-in. Both are great packages and work well together....