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GPU
Posted: Thu Jul 12, 2012 2:07 am
by Steve Jepson
Any plans for Maxwell to run on GPU processor ?
Re: GPU
Posted: Thu Aug 16, 2012 3:42 pm
by wireframex
It will be the best for this render !!!!
All compagny go to GPU rendering see Octane, Cycles, Arion, Indigo, Iray, Centileo ....
Please do it
Phil
Re: GPU
Posted: Thu Aug 16, 2012 4:30 pm
by JTB
It would be really interesting to see Maxwell and GPU power together... However I trust NL to make really careful moves... So, I believe there is a reason they are not in a hurry to go on with GPU.
Re: GPU
Posted: Thu Aug 16, 2012 5:36 pm
by Bubbaloo
The new Realflow 2013 is set to utilize GPU power for certain operations, so maybe Next Limit is also planning something for Maxwell. That would be interesting.
Re: GPU
Posted: Thu Aug 16, 2012 6:52 pm
by dmeyer
If they do I hope its better than VRAY RT.
Re: GPU
Posted: Thu Aug 16, 2012 7:34 pm
by AlexP
Maybe xeon phi?
Re: GPU
Posted: Fri Aug 17, 2012 12:21 am
by polynurb
numerobis wrote:
wow thanks... that was impressive also i liked the choice of music
the plane has 360.0M polys ??!!
http://www.youtube.com/watch?v=JZIXlXD5tTM&feature=plcp
Re: GPU
Posted: Fri Aug 17, 2012 2:25 am
by Bubbaloo
I didn't see anything all that impressive. It's a flat shaded high poly object under HDR environment. Big deal. Maxwell Fire can do that with CPU. And look better.
Re: GPU
Posted: Fri Aug 17, 2012 3:30 am
by polynurb
try to shade 360M polys with any openGL graphics card...
it is the data management which i find impressive not the looks.
this ran on a 1.5 gb gtx480 if i remember correctly.
Re: GPU
Posted: Fri Aug 17, 2012 4:39 am
by fulkrum
I think this is one of the most awaited features for Maxwell, the power of the GPU and SLI working for make awesome renders in minutes, no hours. +1
Re: GPU
Posted: Fri Aug 17, 2012 8:34 am
by Hervé
whatever comes.. I will be soooo ready.. 2 x 690 GTX 4GB on order...

Re: GPU
Posted: Fri Aug 17, 2012 10:35 am
by numerobis
Bubbaloo wrote:I didn't see anything all that impressive. It's a flat shaded high poly object under HDR environment. Big deal. Maxwell Fire can do that with CPU. And look better.
this demo is only about the data management. Like polynurb said, this is a GTX460 with only 1,5GB VRAM!
I think the big problem with GPUs is the slow paging to the System RAM und this solution seems to work quite nice.
Hervé wrote:whatever comes.. I will be soooo ready.. 2 x 690 GTX 4GB on order...

interesting... so should this tell us something...?!? or are you playing Crysis with them?

Re: GPU
Posted: Fri Aug 17, 2012 3:06 pm
by eric nixon
Herve's got the 3D scanning bug, thats what the 690's are for, to speed up P-scan < truth....., and play TF2 @ 400 fps, ofcourse....
Re: GPU
Posted: Fri Aug 17, 2012 3:10 pm
by Bubbaloo
Hey Herve, I'm glad you decided to order that monster workstation!