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render-time mesh-clipping with arbitrary shapes

Posted: Sat Mar 17, 2012 1:59 pm
by Polyxo
There's one very nice feature inside the latest Modo - Version which was a very good addition to the already existing Clipping Features inside
Maxwell. They call it Render-Booleans - here's an explanation. It was very helpful if Maxwell was able to do the same thing.

Attached is a user-image from the Modo-Forum.

Image

Re: render-time mesh-clipping with arbitrary shapes

Posted: Sat Mar 17, 2012 3:21 pm
by Bubbaloo
That's a pretty good idea. :idea:

Re: render-time mesh-clipping with arbitrary shapes

Posted: Sun Mar 18, 2012 10:52 am
by Hervé
yes that's a pretty neat feature ... 8)

Re: render-time mesh-clipping with arbitrary shapes

Posted: Sun Mar 18, 2012 1:16 pm
by Fernando Tella
+1

Re: render-time mesh-clipping with arbitrary shapes

Posted: Sun Mar 18, 2012 6:58 pm
by tokiop
clipping mat/texture customization could be useful !