render bump as displacement
Posted: Mon Oct 17, 2011 8:49 pm
as the title says, i think it would be a great workflow enhancement if (like global bump) there could be an option to "flatten" all bump layers in a material and output them via displacement instead of bump.
i think this would make it more easy to make use of maxwell's great displacement feature more often.
i think this would make it more easy to make use of maxwell's great displacement feature more often.