Fixing Channel issues
Posted: Thu Sep 01, 2011 5:37 pm
I've noticed a couple things that could be improved with the channels. For example, the Embedded option. When it's checked the output should always be as embedded as possible. At the very least this should mean that a .TIF will contain the alpha information however that doesn't seem to be the case unless you open the MXI and save as a .tif. The standard output files you get when you hit render come out separate. The next level would be something like an .exr which could contain all of the layers (Vray has this capability). I would think that a .tif could work this way too since .tif's can contain layer info. You can bring .MXI files into Photoshop of course but I rarely use it at this point because it's very slow.
Also the Opaque option. This seems to work fine with regular glass and such but not AGS. In archviz, where AGS is used a lot the Opaque option ends up being pretty worthless. It'd be nice if Opaque worked for AGS.
-Brodie
Also the Opaque option. This seems to work fine with regular glass and such but not AGS. In archviz, where AGS is used a lot the Opaque option ends up being pretty worthless. It'd be nice if Opaque worked for AGS.
-Brodie