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plugin intergration for OZONE skies!

Posted: Wed Feb 02, 2011 7:56 pm
by 3dtrialpractice
this would be awesome to link the the skies of OZONE into the renders of Maxwell.. and would keep from having to develop (reinvent the wheel) of a sky system in maxwell.. would be great if ozone could just work with maxwell renderer (also via plugins like maya,max)
http://www.e-onsoftware.com/products/ozone/ozone_5.0/

Re: plugin intergration for OZONE skies!

Posted: Wed Feb 02, 2011 8:08 pm
by Half Life
+1

I agree -- with the exception that I think if they can spare the resources for it I think Next Limit can make a better (more realistic) system than Ozone... however I can understand not wanting to spend the resources when there are so many interesting areas to be developed.

Best,
Jason.

Re: plugin intergration for OZONE skies!

Posted: Thu Feb 03, 2011 8:49 am
by JTB
How can this be done? It would be great... but how is this possible since everything in Maxwell has to be geometry?

Re: plugin intergration for OZONE skies!

Posted: Thu Feb 03, 2011 5:11 pm
by ababak
JTB wrote:How can this be done? It would be great... but how is this possible since everything in Maxwell has to be geometry?
Maybe rendertime HDR generation for IBL?

Re: plugin intergration for OZONE skies!

Posted: Thu Feb 03, 2011 6:28 pm
by Half Life
Could also become a hybrid IBL and Maxwell Physical Sky result.

Best,
Jason.