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Posted: Wed Nov 24, 2004 8:26 pm
Excellent point Aksel. I was wondering about the same issue. Are the gallery images produced from the same engine or are there additional features enabled that account for the dissimilarity?
Posted: Wed Nov 24, 2004 10:59 pm
really looking forward to all the information and tutorials that I am sure will be comming. Hopefully soon.
I would like to see sample scenes showing how to light a internal scene. This has been hard for me to figure out so far.
Posted: Mon Dec 06, 2004 10:42 am
Yes any tutorial, quickstart files/sample scenes would be great.
Posted: Mon Dec 13, 2004 10:31 pm
Yes, the whole process is very hit and miss at present with no real guides to help us. My current machine isn't very fast and endless testing just to see what a particular material parameter does and how it does it is very time consuming and I really don't have that much spare time as it is.
More complete documentation, example scenes to pick apart and guides would be a great time saver for many of us. I know experimentation is part of the process but a push in the right direction would be much appreciated.
Even if this material was generously provided by some of the more experienced users it would be a great help.
Posted: Mon Dec 13, 2004 10:55 pm
Yes, you all are right. At the moment there are very few documentation. One of the main reasons is that we are yet in an early stage of development and is a bit soon to do a complete documentation and tutorials.
As soon as Maxwell had less important changes from version to version, we'll made good documentation and good tutorials.
Sorry for the inconveniences.