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Set new SL limit in MW Render
Posted: Tue Sep 28, 2010 3:10 pm
by brodie_geers
Sometimes I'll run a rendering to, say SL10.2 and a piece will be wrong. So I'll run a region render of that area (after fixing it) but then remember after it's been running for awhile that I didn't change the SL limit to 10.2 so I have to either keep a careful eye on it so the noise level is close or stop it, change the SL, and resume.
It would be nice to be able to adjust the SL on the fly, basically exactly the same option that Network Render now has.
-Brodie
Re: Set new SL limit in MW Render
Posted: Thu Sep 30, 2010 2:26 pm
by Bubbaloo
You can stop the render, change the S.L. target, then resume.
Re: Set new SL limit in MW Render
Posted: Thu Sep 30, 2010 3:58 pm
by MS
brodie_geers wrote:
It would be nice to be able to adjust the SL on the fly, basically exactly the same option that Network Render now has.
+1
Re: Set new SL limit in MW Render
Posted: Thu Sep 30, 2010 4:31 pm
by Gary
I would hope this feature could also include the ability to adjust the time to run a rendering as well. No use increasing the SL if you are locked by a too short render time. This would be a good improvement for the network render as well.
Gary
Re: Set new SL limit in MW Render
Posted: Thu Sep 30, 2010 5:04 pm
by brodie_geers
Bubbaloo wrote:You can stop the render, change the S.L. target, then resume.
True. I mentioned that in the original post. However, with large renders the stopping and resuming process can take quite some time.
-Brodie