Shell Materials in 3DS MAX
Posted: Wed Sep 15, 2010 12:16 pm
This one can be great to manage Xref objects!
I use Shell Materials with my Xref objects, to get a diffrent material in the viewport, very useful to make a scenes with nicely textured models for realtime use, that can also be rendered at any point with high rez models and materials!
Unfortunately it doesn't work with Maxwell
I use Shell Materials with my Xref objects, to get a diffrent material in the viewport, very useful to make a scenes with nicely textured models for realtime use, that can also be rendered at any point with high rez models and materials!
Unfortunately it doesn't work with Maxwell