- Sat Jul 17, 2010 6:37 pm
#326752
In some applications (Rhino for example) would be so useful to have more than one displacement nodes, that would let us use more than one mapping channel, to use different displacement heights, etc, etc..
Really useful I think.
Really useful I think.
Q6600 - 8Gb RAM - Nvidia GTX 470 | Maya 2011 | Rhino 4.0 || A keyboard, a mouse and an old Wacom Graphire


- By Jochen Haug