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What about implementing "sky portals"?

Posted: Tue Dec 29, 2009 1:10 pm
by Fernando Tella
I wish we had "sky portals" for interior shots to get results faster.

What do you guardians of the unbiased thingy think about it?

Is the solution still correct when using them? I think it is but, who knows.

Re: What about implementing "sky portals"?

Posted: Tue Dec 29, 2009 5:19 pm
by JTB
I am not sure but I think there are different ways to add portals...
What do you think is best?
Max uses a sky portal object...
Kerkythea has a sky portal materlal...
I 've seen you in Thea Render forums too... I guess Thea will use a sky portal material...

Re: What about implementing "sky portals"?

Posted: Tue Dec 29, 2009 6:33 pm
by Fernando Tella
I think that doing it by material would make it easier to achieve at each platform and plugin.

Thea looks very promising; let's see what it can do when it becomes public. :wink: