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Material Layer Blending

Posted: Tue Feb 17, 2009 2:40 pm
by Witt3D
Hi everyone, i would appreciate if each layer BSDF could have the common layer blending options like: Multiply, Additive, Overlay, Darken, Screen, ...

Thanks.

Posted: Tue Feb 17, 2009 7:39 pm
by -Adrian
That would probably go against the whole unbiased approach.

Posted: Tue Feb 17, 2009 9:58 pm
by Witt3D
Don´t think so, as now you can choose between normal mode of blending layers and Additive.

Posted: Tue Feb 17, 2009 10:50 pm
by -Adrian
Yeah, but Multiply, Overlay? Surely to mix channels, but not to stack layers.

Posted: Wed Feb 18, 2009 10:41 am
by Witt3D
Ok, perhaps there is another way to achieve what i´m looking for.

Let mix in the same channel (refelctance, Transmittance,....) two diferent textures with diferent Uv´s by multipling, overlaying,....

Thanks