-  Sat Jan 22, 2005 6:44 am
					 #1653
						        
										
										
					
					
							That's because a lot of people who I know (including myself) work a lot with multi materials and id's. For instance, I create a multi material with many ID's then, I assign it to all objects in my scene.To give each object a specific material I just apply the "material" modifier to this object with its own ID.
					
										
					  															  										 
					 
					 Best regards
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