Page 1 of 1
Keep UV parameters
Posted: Tue Jun 19, 2007 10:47 pm
by Mattia Sullini
While substituting objects into studio, it would be really useful to have an option for keeping the UV projectors parameters...and if this was already supposed to work, well, i doesn't!
Posted: Tue Jun 19, 2007 11:09 pm
by Mihai
When importing the same object, you should get a pop up with Import Options, it doesn't appear for you?
Posted: Tue Jun 19, 2007 11:56 pm
by Mattia Sullini
Sure it does, but i only get "keep UV assignment", and in facts substituted objects gain the sam projector name, but not its parameters...
Re: Keep UV parameters
Posted: Wed Jun 27, 2012 2:39 pm
by Lynchon
5 years later and it still doesn't work...
Re: Keep UV parameters
Posted: Mon Jul 23, 2012 2:12 am
by andyjacobs
This is my biggest problem with studio. I love using it, but there doesn't appear to be any way to copy and paste UV and co-ordinate settings from one item to another. Seems like such a simple thing to implement and it would literally same me hours of work.
Re: Keep UV parameters
Posted: Mon Jul 23, 2012 9:57 am
by roch_fr
+1 / copy - paste UV's and a better object replacement when importing updated geometries.
Thank you.
PS : most often in studio I try to work with real scale materials. It allows me to select all the uvs (by first selecting all the objects) and apply first a cubic uv then normalize. After I have to refine the uvs by it is a good start. If you have a lot of uvs you have to split in several parts else maxwell studio will enter a "dead loop" and you have to force to quit.