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SOLVED - Path translator Win-nix

Posted: Sun May 27, 2007 2:13 pm
by Rickyx
If I edit a scene in Studio on Windows and I use a texture
(ex. d:\Images\3d\mybrainnormalmap.png), on Linux I'll receive an error message because it can't find the texture, both in Studio or mxcl.

I propose a window on preferences in which you can enter alternative path for the two os:
d:\ <<--->> /media/Archive/
c:\ <<--->> /media/Boot/
and automatically invert the slash...

More complex is when you use "Pack and Go" feature... an extra editable file in with you can write new paths? Or a compressed file with relative path...

Thank you,
Ricky

Edit: pack and go function and texture searching solve the problem.