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Dithering for color reduction (MXI to RGB24)

Posted: Sun May 01, 2005 2:18 pm
by tom
As Maximus3D explained with a good example in bugs section, dithering while reducing from MXI to RGB24 is highly needed for quality!
Regards,
Tom

Here's Maximus3D's report:
http://www.maxwellrender.com/forum/viewtopic.php?t=2318

Posted: Sun May 01, 2005 2:30 pm
by Kabe
Well, the question remains, however, why there's no 16-bit support for output anyway?

Klaus

Posted: Sun May 01, 2005 2:32 pm
by tom
There will be 16 bit output soon kabe... but we still need dithering for 8-bit :D

Posted: Sun May 01, 2005 3:59 pm
by Kabe
I certainly agree ;)

Kabe