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Spherical camera, Fisheye, Shift-Lens etc...

Posted: Sun May 01, 2005 2:16 pm
by Kabe
A spherical cam would be great for creating HDRIs

Fisheyes or other distorted lenses are great for dynamic images

Shift-Lenses are a god send for architectural images, wehen you have to avoid tilted lines.

All of these shouldn't be too hard ti implement

Kabe

Posted: Sun Apr 20, 2008 3:02 am
by Bubbaloo
Have you tried using the simulens settings from mxcl?

Re: Spherical camera, Fisheye, Shift-Lens etc...

Posted: Sun Apr 20, 2008 12:05 pm
by Mattia Sullini
Kabe wrote:A spherical cam would be great for creating HDRIs
Shift-Lenses are a god send for architectural images, wehen you have to avoid tilted lines.
Kabe
If i understood correctly your wish, i guess you will find it accomplished in the camera param tab, the last two fields named X-offset and Y offset. :D
Those kind of lenses can usually tilt also, and this produces funny results with DOF...but i think those could be simulated with the lowest F-stop

+1 for lense distortions

Posted: Sun Apr 20, 2008 1:44 pm
by kami
yes, fish-eye-lenses and a spherical cam would be great.
also a possibility to render planar views could be added. i've read several requests for that and i miss them too.