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modo plugin

Posted: Mon May 07, 2007 1:04 pm
by Mattia Sullini
I guess this has been posted beforeiii in this case just to recall it!

Posted: Wed May 23, 2007 2:46 pm
by lllab
i second that, after seeing 301 modo seems to get a real full 3d app:-)
so it needs maxwell i think....

cheers
stefan

Posted: Wed May 23, 2007 2:49 pm
by Maximus3D
Been posted X amount of times before but i still strongly vote for this too. :) Modo is already a powerful tool and gets even better now with the 301 release.

/ Max

Posted: Thu May 24, 2007 8:49 pm
by vinney57
+ 1

Posted: Tue May 29, 2007 1:19 pm
by dirkmeister
I'd love to have a modo plugin!!!

Posted: Tue May 29, 2007 2:41 pm
by Mihnea Balta
Do they have a public plug-in SDK now? Last time I checked (at version 202) they didn't have one and I can't find an announcement about it being released in the mean time. Writing a Maxwell scene exporter in Perl is not a terribly pleasant experience. :)

Posted: Tue May 29, 2007 2:44 pm
by Maximus3D
No idea if they do, but a good idea would be to wait after the 301 release now this summer and then work on a plugin for Modo. I'm glad tho you show interest in coding one. :)

/ Max

Posted: Tue May 29, 2007 6:49 pm
by neil hayes
Mihnea Balta wrote:Writing a Maxwell scene exporter in Perl is not a terribly pleasant experience. :)
No, the SDK is not currently available.

FYI, modo's scripitng API is very good and it supports Python and Lua, in addition to Perl. Python would be my choice for such a task... well until the SDK comes along.

-neil

Posted: Thu Nov 29, 2007 3:22 pm
by Nils2005
I'd be soooo happy with a maxwell plugin for modo!

Posted: Tue Dec 11, 2007 4:50 pm
by yanada
+1

Posted: Sun Feb 24, 2008 5:44 pm
by jespi
One more vote to modo!!

Posted: Wed Mar 05, 2008 9:29 pm
by Fernando Tella
I read they are going to release an I/O SDK this month with 302 version. Are you ready to code Mihnea? :mrgreen:

I guess it will quite limited (only I/O), but that's a point from where to start.

http://forums.luxology.com/discussion/t ... x?id=24511


By the way Mihnea, how many plugins are you taking care of?

Posted: Wed Mar 05, 2008 11:05 pm
by yanada
oh yes is out :D

in the mean time I can't wait to test physical sun and sky in modo 302 :shock:


http://www.luxology.com/gallery/video.aspx?id=188

Posted: Thu Mar 06, 2008 8:18 am
by Hervé
Modo is good, but really need to go 64 bit... a shame for any 3D app today.. :roll:

ok.. add my vote..

Posted: Thu Mar 06, 2008 4:18 pm
by -Adrian
Yeah true, i'm really annoyed by any 32bit 3d application by now. It's always a limit in the pipeline if you work with something big. So Maxwell Studio can by now handle scenes that Modo can't.