Working with objects
Posted: Mon Feb 26, 2007 11:01 am
Hi all:
I use to work with 3dsmax, but at the moment, i´m working and rendering with Maxwell Studio. I´ve found this so hard to work (easy, but hard). I miss a lot of tools, first of all, a "lock selection" buttom. A lot of times is so hard to move objects inside a room using orthogonal proyections (top, left, front.....). When i try to move an object, most of the time you have a wall behind that object, and you pick that wall instead of the "chair" you are trying to move (for example). It is so hard to work this way. A lot of times is so easier to bring the geometry copied and placed where they are going to be, but then you need to apply materials to a lot of objects, instead of bringing one object->apply material->duplicate the object...
The second thing i´m having a lot of problems with is working with groups. Maybe, i don´t know how to do it well, but if i duplicate a group and try to rotate it, each object rotates about it´s own pivot point, and i wish that all the objects inside a group will rotate with only one pivot point, centered in the group.
Don´t know if you have this kind of problems, or if it is just me who don´t know how to do this kind of things. At the moment, this is so hard and too much time consuming to work this way.
Please, if i´m doing something wrong, tell me. Thanks in advance, and sorry if i haven´t explain so clear my "problems", atm my english is not so good.
David Martin.
I use to work with 3dsmax, but at the moment, i´m working and rendering with Maxwell Studio. I´ve found this so hard to work (easy, but hard). I miss a lot of tools, first of all, a "lock selection" buttom. A lot of times is so hard to move objects inside a room using orthogonal proyections (top, left, front.....). When i try to move an object, most of the time you have a wall behind that object, and you pick that wall instead of the "chair" you are trying to move (for example). It is so hard to work this way. A lot of times is so easier to bring the geometry copied and placed where they are going to be, but then you need to apply materials to a lot of objects, instead of bringing one object->apply material->duplicate the object...
The second thing i´m having a lot of problems with is working with groups. Maybe, i don´t know how to do it well, but if i duplicate a group and try to rotate it, each object rotates about it´s own pivot point, and i wish that all the objects inside a group will rotate with only one pivot point, centered in the group.
Don´t know if you have this kind of problems, or if it is just me who don´t know how to do this kind of things. At the moment, this is so hard and too much time consuming to work this way.
Please, if i´m doing something wrong, tell me. Thanks in advance, and sorry if i haven´t explain so clear my "problems", atm my english is not so good.
David Martin.