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Posted: Thu Jan 13, 2005 6:59 am
by andronikos916
Very nice wish!

Agree 1000%!!!

cy,
Andronikos

Posted: Tue Jan 25, 2005 6:22 pm
by bakbek
Yep... it is. Not all models are built with north pointing up... architectural things tend to fit into a grid that's convenient to work on screen. Forcing a rotation to comply with the fixed north direction brakes the 0,0,0 reference for the working files and make it a little tedious to keep track of things.

Posted: Sun Feb 06, 2005 5:11 pm
by abgrafx3d
It would also be nice to have Maxwell add a sun icon in your scene whenever you are using physical sky with sun. Just would make it easier to visualize where the sun is located.

Posted: Mon Feb 07, 2005 12:23 am
by andronikos916
abgrafx3d wrote:It would also be nice to have Maxwell add a sun icon in your scene whenever you are using physical sky with sun. Just would make it easier to visualize where the sun is located.
I was thinking the same thing last night - and I was ready to post that - but you are faster I guess!

that it is true - a mark in the UI for the sun will be really helpfull.

good advice!

Posted: Mon Feb 07, 2005 10:45 am
by tom
since it's a real sun :) i don't think it will be possible to show it's icon when you're working in a few meters scene :lol: think maxwell takes 1 meter as 1 meter ... then the earth is dramatically big for a scene setup and so the sun's position is crazy far away :) if you make it closer to represent the angle you want, it won't be possible to catch the precision in real life. maybe i'm wrong :roll:

Posted: Mon Feb 07, 2005 1:31 pm
by oscarMaxwell
Hi all,

We'll show where is the north and the sun located.

Regards,

Posted: Sun Oct 01, 2006 4:01 am
by Ernesto
I second this too!

Ernesto