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Mxs Importing Options in the pluggins

Posted: Thu Feb 15, 2007 5:19 am
by Ernesto
In this way MXs format will not be a dead format.
It will be great for those working in Studio, that they will be able to improve their models. Now it is impossible, unless you have the original 3d files in other formats.
Plus we could use Dosch Collections in Maya Max and the other softwares.

Ernesto

Posted: Fri Feb 16, 2007 8:37 pm
by lllab
yes that would be great!
chhers
stefan

Posted: Fri Feb 16, 2007 8:45 pm
by Maximus3D
Good suggestion, but for that to work we need some sorta clever password protection on MXS files so those of us who wanna protect our scenes from getting torn apart and have our models etc stolen can protect them with a encrypted password protected file.

/ Max

Posted: Sat Feb 17, 2007 2:28 pm
by vansan
I don't think it's too hard for NL-developers to create importing feature for 3dsmax plugin, maybe they have it already working in testing builds of maxwell 1.2?

Posted: Sat Feb 17, 2007 3:04 pm
by jespi
Yes please!! Import mxs would be very very usefull.