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.mxs importer for maya

Posted: Tue Dec 19, 2006 9:46 pm
by deadalvs
i have seen these cool lamp models in the maxwell app folder but i can not use them since studio has no geometry exporter...

thus i WISH a .mxs importer for maya...

go ! go ! go !

:)

* * *

... and gone ...

* * *

deadalvs

Posted: Wed Dec 20, 2006 9:49 am
by SunlightRocker
I agree. :D

Posted: Wed Dec 20, 2006 9:59 am
by jespi
and for 3dsmax too :D .

Posted: Wed Dec 20, 2006 10:51 am
by Miles
I think there are a few importers that need sorting first :)

Posted: Thu Dec 21, 2006 7:35 am
by 3dtrialpractice
maybe not max maya specific.. just a mxs to obj converter.. I really wouldnt care about losing the camera , justy need the geo

Posted: Thu Dec 21, 2006 10:50 pm
by Rickyx
I agree... i think there was once ...once upon a time in studio... isn't it?

Posted: Fri Dec 22, 2006 12:33 am
by Ernesto
I agree 100%
The bad thing about the Maxwell Studio is that you are stucked into the mxs format, without a way out.
Please add exporting option to all the other formats.

Ernesto