material system in cinema 4d
Posted: Fri Dec 08, 2006 3:06 pm
Sorry guys, but why is it that you fully integrate the maxwell material system into 3d studio whereas in cinema 4d a lot of the matarial features are not accessable.
Could'nt you just implement fully functional maxwell materials just as seperate shaders?
A function to translate existing cinema matarials inthe scene into those native maxwell materials would be handy, too.
I doubt that you will ever take this hint into consideration, but still wanted to poit this one out.
Its just unhandy to deal with two fifferent material setting systems when using maxell. There should be only one supporting full functionality.
Could'nt you just implement fully functional maxwell materials just as seperate shaders?
A function to translate existing cinema matarials inthe scene into those native maxwell materials would be handy, too.
I doubt that you will ever take this hint into consideration, but still wanted to poit this one out.
Its just unhandy to deal with two fifferent material setting systems when using maxell. There should be only one supporting full functionality.