Page 1 of 1

OS dependent texture path

Posted: Wed Nov 01, 2006 11:10 pm
by deadalvs
it would be just great to have the possibility to enter two different texture paths per .mxm, one for windows and one for macs. (linux? i have no idea.)

if people work with both platforms and have all the .mxms on a network drive, all paths do have to be fixed all the time and resaved...

i don't know if relative paths will be able to solve this problem...

* * *

deadalvs

Posted: Thu Nov 02, 2006 5:51 am
by Chris Heier
I would assume that something similar to the Pack and Go functionality could be implemented and additional render nodes can be sent the full package for cooperative rendering. While not very efficient, it could be the simple fix for the problem that could have been patched fairly quickly.