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light RGB through texture

Posted: Wed Oct 18, 2006 9:44 am
by lllab
dear NL Team:

something important for light media fassades, tv sets etc:

it would be great to have the ability to have a texture(bitmap)defining the light color AND be still able to define the light esact intensity with nit or cd.

with mxi texture this is not possible right now.

the is a rgb value in the light settings, would be great to have a texture slot there to define the rgb with an image.

thanks cheers
stefan

Posted: Thu Oct 19, 2006 5:30 am
by subspark
I concur!

Posted: Thu Oct 19, 2006 10:28 am
by SunlightRocker
I agree.

With alpha channel!

Posted: Fri Oct 20, 2006 12:51 am
by m1j
It would be nice to have the emmitter object ba able to fade from full emiiter to transparent. Like fire or a candle flame!