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Clipping Plane

Posted: Sun Oct 01, 2006 3:31 am
by Ernesto
Images are 2D representations of 3D spaces and objects.
This is a strong limitation for us as illustrators.
You know, the best way to understand a space, or an object, is to move through or orbit arround.
So, sometimes one image seems not enough to comunicate the whole thing.
That is the reason for certain tricks, as clipping planes.
For instance if I want to show a light study of a narow space, I would need lots of images to show the lighting conditions all over the space, and even so it would not be a succesfull way to comunicate it.
If we could count with clipping planes, that could let a camera to be placed outside of the space limit, and at the same time not affecting the lighting bounces calculations, that will be a perfect tool for such a purpose.
I know it is not real, but I mean that a photograph is not real either, since it has not the 3rd dimension.

Ernesto