Viewing Mode
Posted: Wed Sep 20, 2006 1:06 am
Currently we have many general viewing modes, that could be set in the viewports included the 3d viewport.
Shaded, Textured decal, Toon, etc.
We have also the possibility of selecting a viewing mode by object.
But there are some conficts:
If you set a Shaded viewing mode in the 3D viewport, you can set an individual object to textured decal, but it is not working.
For instance if the general mode is textured decal (set in the 3d viewport) you can set an individual object to shaded and this time it will work.
It seems that textured cannot be enabled individually if they aren“t set in the general viewport.
Ernesto
Shaded, Textured decal, Toon, etc.
We have also the possibility of selecting a viewing mode by object.
But there are some conficts:
If you set a Shaded viewing mode in the 3D viewport, you can set an individual object to textured decal, but it is not working.
For instance if the general mode is textured decal (set in the 3d viewport) you can set an individual object to shaded and this time it will work.
It seems that textured cannot be enabled individually if they aren“t set in the general viewport.
Ernesto