Here's my list - mainly MAX material editor related
Posted: Thu Sep 07, 2006 5:17 pm
Here's my list:
1. a way to drag materials from MXED to MAX material editor.
1a. When you choose a material in the MAX material editor it would open the MXED and see 1.
2. in the MAX material editor you could see the path, scroll feature?, to the mxm file. So that when the path cannot be found you at least know which material it is.
3. that the name of the material (mxm file) would automatically appear in the MAX material editor
4. that when you render from MAX it would direct it, somehow, to the correct path for the maps, or at least ask you to find the directory, like it does in studio.
5. I wish that when you applied a material (mxm) to an object it would notify you that there was a bitmap missing a path and/or map.
a. so thta you could just adjust the path, see wich 4.
b. so that you could use a different one if that map was missing.
Thanks - that's it for now.
Regards Peter.
1. a way to drag materials from MXED to MAX material editor.
1a. When you choose a material in the MAX material editor it would open the MXED and see 1.
2. in the MAX material editor you could see the path, scroll feature?, to the mxm file. So that when the path cannot be found you at least know which material it is.
3. that the name of the material (mxm file) would automatically appear in the MAX material editor
4. that when you render from MAX it would direct it, somehow, to the correct path for the maps, or at least ask you to find the directory, like it does in studio.
5. I wish that when you applied a material (mxm) to an object it would notify you that there was a bitmap missing a path and/or map.
a. so thta you could just adjust the path, see wich 4.
b. so that you could use a different one if that map was missing.
Thanks - that's it for now.
Regards Peter.