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Don't look for maps, they're with the MXM

Posted: Mon Aug 28, 2006 9:30 am
by JTB
I find very annoying to have to import the path of the maps for a MXM file every time I use it. I think it would be perfect to look first in the same folder where the MXM file exists.
Since a file is all we have right now we should be able to use material folders containing the MXM file and the maps applied.

Sorry if this has been mentioned before.

Posted: Mon Aug 28, 2006 3:30 pm
by Maximus3D
Textures should be exported with the mxm aswell, if you didn't already say that.. but i said it again so yes please we wanna be able to export mxm materials with textures included, that'd be a big help.

/ Max

Posted: Mon Aug 28, 2006 3:59 pm
by 4 HeRo
Yeah would be a nice :D

Posted: Sat Sep 02, 2006 10:09 pm
by Ernesto
Good point!
If I have understood what you all said, it would be great to have a pack and go option for materials.
That would be a solution.
In the same way we can pack and go a scene, if we could have such a tool in the material editor window, all these problems will be solved.
If this tool is created, it would be great to add the possibility to customize the folders for maps, ior files etc, so that if you have several licences you could keep your network folders organized.

Ernesto