Page 1 of 1

Ability to export MXS files from Maxwell Studio

Posted: Sun Aug 27, 2006 11:33 pm
by Ernesto
It is a hard job to convert all the libraries of objects into MXS format.
Sometimes I test objects during the current job, and found the ideal configuration.
But It is not possible to extract it from the MSX file!
The only way is to erase everything else and resave with a new name but the file stays too heavy. In fact if you press the reload buttom all the erased objects will appear again.
If we could extract any object from a MXS file in Maxwell Studio to be saves as a new MXS file it will be of GREAT HELP at this stage.
Thanks in advance

Ernesto

Posted: Sun Sep 03, 2006 2:41 am
by Ernesto
This option could be usefull in case of corrupt files.
Perhaps we can save part of the job by exporting parts of the scene to other new mxs files to reconstruct the scene again.

Ernesto