OGL preview of normal maps.
Posted: Wed Aug 16, 2006 10:12 pm
It would make life so very much easier if the normal maps showed up on the 3d preview in Studio. Currently I have to tweak and tweak and render to see when I've got normal maps set up properly. It seems like it wouldn't be a huge leap to just have them show up in the viewport of Studio so that we could easily see what the effect of the switches for flipping axes does.