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Lens tilt and shift.

Posted: Tue Jul 25, 2006 12:24 am
by dyarza
It would be nice to be able to shift the film plane with relationship to the lens, like in a real large format view camera.

Most architectural photography is done this way with real lenses and cameras so it should fall in the realm of "physicaly correct"

I am surprised that this does not come up so often since so many M~R users do arch vis stuff.

One step further of course would be to have the lens shift taken directly from the x and y film offset setting in the Cinema 4D camera object.

Cheers,

D

Re: Lens tilt and shift.

Posted: Tue Jul 25, 2006 6:26 am
by Dexel
dyarza wrote:I am surprised that this does not come up so often since so many M~R users do arch vis stuff.
this shure came up so often
http://www.maxwellrender.com/forum/view ... hp?t=16053
but I second that of course

Posted: Tue Jul 25, 2006 5:34 pm
by dyarza
Good, so you see it is an important feature that a lot of us need to use M~R as a tool in our profession.

Thanks,

Posted: Wed Jul 26, 2006 4:42 pm
by lllab
ye very important feature...

as said so often, i hope for the next update.
a pysical simulator shoulde have this.

cheers
stefan

Posted: Fri Jul 28, 2006 3:56 am
by Ernesto
yes please!

Ernesto