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I am a very easy customer.

Posted: Mon Jul 03, 2006 2:04 pm
by JTB
I read so many wanted features from some of you, this is amazing, sometimes I don't even know what you're talking about...
I am an engineer using maxwell mostly for exterior daytime renderings but in some cases I do interior renderings (stores, office buildings etc)
My wishes are very simple, for basic features only
1. SPEED : Maxwell is the best renderer but I need to have good results faster.
2. Displacement: The most wanted reality factor, bump is ok for now but with displacement we can produce really photographic results.
3. Better Maxwell studio although I would prefer not to use anything but the plugin for Max. Of course I would prefer a Revit plugin with MXST instead Revit->Dwg->Max
4. Models maxwell-ready to use as content for my renderings. This would speed up 200% my work.
5. Resolution independent multilight tool and memory improvement. This would produce a complete model presentation just with one rendering.

I don't mention the -hd option or the -w,-c options, I believe they will be back soon.

Posted: Mon Jul 03, 2006 9:06 pm
by ludi
Sticky

Posted: Tue Jul 04, 2006 12:21 am
by Robert Cervellione
i to use revit and i found it better (IMO) to do revit> dwg > max linked dwg

but everthing else I AGREE WITH 1000000000%
BUT I KNOW ALL OF THE ABOVE IS ALREADY IN THE WORKS.

Posted: Tue Jul 04, 2006 5:00 am
by Hybaj
Displacement!! :D

Posted: Tue Jul 04, 2006 9:12 am
by JTB
Robert Cervellione wrote:i to use revit and i found it better (IMO) to do revit> dwg > max linked dwg

but everthing else I AGREE WITH 1000000000%
BUT I KNOW ALL OF THE ABOVE IS ALREADY IN THE WORKS.
I agree that with max you can make better renderings because there are millions of models like cars, trees, people etc. The reason we need them is because Maxwell can't (and probably won't) support RPC.
The downside is the total cost for these apps (Revit, probably Acad too, Max or Viz and Maxwell)
Can you thing of a better software to make a plugin for than AutoCAD?
Millions of users => many customers.

Posted: Tue Jul 04, 2006 1:12 pm
by numerobis
...i think if displacement is implemented we can only render up to 500000 polys. :roll: I think first of all we need a proper memory management to render bigger scenes up to 5-6 mio polys - with textures and mxi-saving! - with less than 8GB RAM.
...and a working texture display with 3DSmax!

numerobis

Posted: Tue Jul 04, 2006 4:35 pm
by JTB
numerobis wrote:... I think first of all we need a proper memory management to render bigger scenes up to 5-6 mio polys - with textures and mxi-saving! - with less than 8GB RAM.
...and a working texture display with 3DSmax!

numerobis
The most important is speed. You buy RAM only once but you have to live with maxwell's speed