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Asssign emitters to specifc materials, objects.

Posted: Mon May 22, 2006 8:54 am
by glypticmax
It would be very helpful for my jewelry renders to be able to assign emitters to specific materials or group or objects. ie some illumnate the precious metal, others illuminate the gems, and maybe others light up the background.
This is easily done in C4D with "include/exclude" lists for all lights.
Very handy indeed.
As Maxwell now stands, it requires multiple renders and compositing in PS. Why is that smart/efficient/desireable/more marketable?
cheers,
glypticmax

Posted: Mon May 22, 2006 9:29 am
by Miles
At what version did C4D acquire this "smart/efficient/desireable/marketable" capability?

Posted: Mon May 22, 2006 11:50 am
by lichtwerk
I think its since version 8.0, however its really usefull.

all the best,

lichtwerk