- Mon Apr 18, 2005 7:47 am
#17099
I SECOND THIS GREATLY!
Thanks BUD FOR BRINGING IT UP!
not just for animated displacment/ bump maps, But image sequence ability in Spec map or any for that matter. I could bake animated ramps out all day and add them into these channels. Almost essential
I see Maxwell as an Amazing animation tool, All these stills are great; the hirez poster renders just blow me away but what gets my hairs on my neck up is the fact that all these poster renders dont lose that look even as they are in motion. its beutiful, I dont even think the renders take all that long now even in beta, essp for the quality one gets, and the noise adds to the film feel.
BUT ANIMATABLE TEXTURES is a MUST!
PLEASE NL Maxwell Team add it into one of the next beta releases!
Thanks BUD FOR BRINGING IT UP!
not just for animated displacment/ bump maps, But image sequence ability in Spec map or any for that matter. I could bake animated ramps out all day and add them into these channels. Almost essential
I see Maxwell as an Amazing animation tool, All these stills are great; the hirez poster renders just blow me away but what gets my hairs on my neck up is the fact that all these poster renders dont lose that look even as they are in motion. its beutiful, I dont even think the renders take all that long now even in beta, essp for the quality one gets, and the noise adds to the film feel.
BUT ANIMATABLE TEXTURES is a MUST!
PLEASE NL Maxwell Team add it into one of the next beta releases!
Luke Roman
Trial Practices, Inc. 3D Dept
Win7x64 3ghz Xeon X5365 16g Ram
2 Nvidia Quadro 4600's SLIed
15,000rpm SAS HDrive
Maya 2011.5 x64
Trial Practices, Inc. 3D Dept
Win7x64 3ghz Xeon X5365 16g Ram
2 Nvidia Quadro 4600's SLIed
15,000rpm SAS HDrive
Maya 2011.5 x64