suggestions
Posted: Mon May 01, 2006 3:17 pm
maybe has been sad before, but here is again:
[b]
Multi material[/b] support is a must for future development, and i mean directly from main 3d app, using the plugs.The way it works now is so limited, you have to split geometry for every single material, and in large scenes this is a workflow/time killer
another suggestion: when making frames for the emixer output, would be nice if the camera parameters(ISO&shutter) have influence on a single frame( so to bi animated too)and not on the whole sequence
[b]
Multi material[/b] support is a must for future development, and i mean directly from main 3d app, using the plugs.The way it works now is so limited, you have to split geometry for every single material, and in large scenes this is a workflow/time killer
another suggestion: when making frames for the emixer output, would be nice if the camera parameters(ISO&shutter) have influence on a single frame( so to bi animated too)and not on the whole sequence