Page 1 of 1

Camera' flash.

Posted: Sun Mar 27, 2005 5:38 am
by Jun In Gi
for indoor and night, there are so darkness.

and this case we are take a photo with flash in real world.

how can i adjust with maxwell?

when for me, more lower Maxwell camera's fStop value.

but i think this is not right method.

have a anybody a good idea about that?

sorry my poor english.

Posted: Sun Mar 27, 2005 6:07 am
by lluistar
I guess what you need to replicate a flash just use a small emmiter next to the camera, not a cube nor an sphere, and give it a blast of wats, set the bounces to the mininmun, so it will be dark where the light does not hit directly.

To get those ugly hard shadows than the flash produce it is important to keep the emmiter small.

It's just a suggestion since I'm using mac and I can't test it yet.

Salut,
Lluis

Posted: Sun Mar 27, 2005 6:38 am
by andronikos916
the proper and only way i suggest is to actually model that flash object with an emmiter inside... here is a dif. example but you can understand waht I mean...

the model is by Narvalo.

Image

Posted: Sun Mar 27, 2005 11:50 am
by Mihai
If you want to brighten your image you can:
adjust fstop (lower it, ex 2.6 or lower)
adjust shutterspeed (lower, ex 40 or lower)
adjust filmspeed setting (found in render dialog, tone mapping section, higher filmspeed means film is more sensitive to light, so you get brighter image)

If all this makes some parts of your image too bright, then you will have to put in extra emitters here and there to help with the lighting.

Posted: Sun Mar 27, 2005 3:53 pm
by naxos
i vote for flash option in camera params...

small emitter with low bounces are a good solution...
until you need glass and metals...

Posted: Mon Mar 28, 2005 4:52 pm
by Jun In Gi
ok...

thanks guys for reply.

but i thought , as naxos says,

it's would be a better stuff if it's a putted in parameter of camera

as 'Option'

andronikos916

can you share or send me a lighting stuff?

i want to test with that :lol:

ipraiseg@naver.com


thx!