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QTVR panorama support
Posted: Tue Mar 21, 2006 8:34 pm
by spekoun
I would like to have a QTVR output in Maxwell.
Of course, i can do QTVR with some extern tool, but i heve to render many views and then stitch them in that tool. But if maxwell suport direct export, i will do only one render... I think, it should not be so dificul to integrate...
What do you think??

Posted: Tue Mar 21, 2006 9:53 pm
by Fernando Tella
Would be great.
Posted: Thu Mar 23, 2006 7:16 am
by misterasset
I think this will be a problem for them until the vignetting problem is fixed. I've been doing a few of these lately using GoCubic and you get the black faded edges at the edge of the pictures. It's not that hard to fix using Photoshop, but it is a little annoying. Anyways, I think I remember reading somewhere that they were going to work on the vignetting.
Posted: Wed Apr 26, 2006 1:40 pm
by silencermh16
I would like to have a lense that produce panorama's like real cameras.
http://www.bbc.co.uk/shropshire/panoram ... d_it.shtml
shouldnt be complicated
Perhaps to much noise ?
But this would be one of my most desired features next to better render speed.

Posted: Wed Apr 26, 2006 1:44 pm
by VisualImpact
me too

Posted: Wed Apr 26, 2006 1:52 pm
by macray
I also wish to get QTVR support.
Posted: Wed Apr 26, 2006 2:26 pm
by Kabe
Beside Vignetting it's not too complicated to create a cubic output from M~R
using 6 shots. Considered the render times any direct output would be not
much of a time saver.
Vignetting is a hug issue though. However, with HDR output there's good
reason to assume that we should be able to fix it.
So the workflow will be:

Render 6 x 90° shot

Convert to HDR

Compensate for natural vignetting

Convert HDR > TIF

Convert TIF to QTVR
Doesn't sound to much hassle to me.
Kabe
Posted: Wed Apr 26, 2006 2:30 pm
by macray
I hate to be forced to use x formats to get the desired result. And rendering it once instead of 6times would save me money and time and nerves.
I just want to set it up and then do something else. in the end I can see the result. That's what I want. I don't want to mess around with the camera and 6 different pictures that have to be converted and reworked and converted and stitched together and then converted again.

Posted: Wed Apr 26, 2006 3:05 pm
by Kabe
I doubt that it will cost render time. Cubicals are very efficient in terms of
resolution. So to render you need some days or some machines either way.
To mount them in the end costs you 15 minutes, with the added bonus of
having more possibilities in post. In terms of total effort you can neglect that.
I rather prefer 3 tools doing their job right than 1 tool doing 3 things soso.
Kane
Posted: Thu Apr 27, 2006 5:15 pm
by Kabe
Scrap that. HDR output was delayed in the last week (was on the feature list
but is now supposed to be delivered as an add on later). So the workflow I
designed doesn't work with 1.0 set
Kabe
Posted: Fri Apr 28, 2006 12:49 am
by Ernesto
The vigneting is not a problem to create a panoramic camera.
If it could be possible to rotate the lens arround the 360 degrees, during a rendering, we could get a full spherical panoramic image!
Please enable this!!!!
Ernesto
Posted: Thu May 04, 2006 10:10 pm
by sunmade
YES, much wanted feature!! QTVR Cubic export, like in Cinema 4D
Posted: Sun Oct 01, 2006 3:58 am
by Ernesto
This feature, together with the multilights control, are the main two ways to create animations using Maxwell, but just rendering a single image.
That is a good reason to have it working, considering the huge rendering times.
Ernesto