maps recollector
Posted: Mon Mar 13, 2006 6:31 pm
Is it possible to implement a maps recollector, in order to always keep your own material db update or to backup it safely?
I mean something as in 3dmax for collecting maps in a zip file with the .mxm mat.
or better to backup the entire .mxs scene with materials and maps...
I mean something as in 3dmax for collecting maps in a zip file with the .mxm mat.
or better to backup the entire .mxs scene with materials and maps...