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FOG & Fog material so that we can have Fog inside geome

Posted: Fri Mar 03, 2006 3:24 am
by 3dtrialpractice
PLease bring back FOG
Also Please let us have distance control away from camera for fog so we can have "atmospheric fog" on horizons of renders...

also critical would be to assign Fog as a Material so that we can have fog inside a box... or inside anykind of geometry to be filled with fog... fog density control in the shader would be a plus if controled via a image map or gradient slider inside fog material properties!

Posted: Fri Mar 03, 2006 4:42 am
by michaelplogue
Agree! Or at least the capability to use the built-in volume fog capabilities of our 3d programs.

Posted: Wed Mar 08, 2006 9:27 pm
by Xlars
Agree. Would be wonderful to have this