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Physical Sky altitude above sealevel support

Posted: Tue Feb 21, 2006 8:13 pm
by Maximus3D
Hi

Yes, now i'm not sure this been brought up before but anyways here it comes.

I'd like it if the physical sky sometimes in a future version would have support for altitude above sealevel, in other words the sky in reallife looks a bit different if you're 10,000 meters or more above sealevel. I think that includes the visible curvature of Earth aswell as darkening to darkblue and black as you get closer and closer to space including slightly visible stars and alot of other phenomenas only visible at those altitudes.

There's no rush at all with something like this but for some future Maxwell version it'd be pretty neat :) if it's even possible, i don't know..

/ Max

Posted: Tue Feb 21, 2006 8:27 pm
by Kabe
Yepp, that's a pretty important point, and it already plays a role for a
mountain resort, not just for POV at 10 km ;-)

Kabe

Posted: Wed Feb 22, 2006 8:35 am
by Hervé
good one Max... I am with you on that one... hehe

more here...

http://www.maxwellrender.com/forum/view ... t=altitude

Posted: Wed Feb 22, 2006 11:37 am
by Maximus3D
Oops! i'm sorry i missed your thread there earlier Hervé, but ok then a moderator/admin can remove this one i posted as it's not necessary to have two threads about the same subject.

Delete this thread please. Thanks in advance.

/ Max

Posted: Wed Feb 22, 2006 11:53 am
by Hervé
no it's good Max ! now it's a wish, before it was more of a question... he he... :wink:

Re: Physical Sky altitude above sealevel support

Posted: Fri Feb 24, 2006 2:15 pm
by stonelli
Maximus3D wrote:Hi

Yes, now i'm not sure this been brought up before but anyways here it comes.

I'd like it if the physical sky sometimes in a future version would have support for altitude above sealevel, in other words the sky in reallife looks a bit different if you're 10,000 meters or more above sealevel. I think that includes the visible curvature of Earth aswell as darkening to darkblue and black as you get closer and closer to space including slightly visible stars and alot of other phenomenas only visible at those altitudes.

There's no rush at all with something like this but for some future Maxwell version it'd be pretty neat :) if it's even possible, i don't know..

/ Max
Yes, and it would also be nice to have a slider for clowdiness, for when you do not wish to enter the data manually. If not that, to know what the appropriate range of the values one can enter are..