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Maxwell Camera Offset X and Y - Film Move

Posted: Sun Mar 20, 2005 3:35 am
by Tyrone Marshall
This is a feature present in cinema 4d camera, it allows x and y movement of the camera without distortion or change in perspective view.

At the very least support this in the cinema 4d extension of maxwell camera via plugin.

Posted: Mon Mar 21, 2005 11:31 am
by lllab
oh yes i always use this in cinema, this would be great to have in maxwell too!

thanks
cheers
lllab

camera shift

Posted: Mon Mar 21, 2005 11:58 pm
by Matthew Schrock
I agree - this is a very useful feature... especially useful when "architectural perspective" is not available.

Matthew

Posted: Thu Mar 24, 2005 2:28 pm
by tlass
I think this is similar to film-offset in MAYA!

It would be very useful!!!!

Cause this way you could split your image in several parts
and render very large images with a normal amount of RAM...

While RenderRegion under Maxwell seems to use the same
amount of Ram as the "fullimagerender"!!!

While there is still the size-limitation cause of the known Ram-Bug
this could be a very useful workaround!!!

cheers

Torsten

Posted: Thu Mar 24, 2005 5:44 pm
by Tyrone Marshall
tlass wrote:I think this is similar to film-offset in MAYA!

It would be very useful!!!!

Cause this way you could split your image in several parts
and render very large images with a normal amount of RAM...

While RenderRegion under Maxwell seems to use the same
amount of Ram as the "fullimagerender"!!!

While there is still the size-limitation cause of the known Ram-Bug
this could be a very useful workaround!!!

cheers

Torsten
That is exactly how it works in cinema, you can render extremely large images using this feature and maybe be a workaround to the current image render size problem with Maxwell and be able to get around tight camera angles and such! Two birds with one stone!

Posted: Thu Mar 24, 2005 7:49 pm
by tlass
I cant imagine that this feature is too difficult to implement,
while its impossible to even render an A4-Format with 300dpi
Maxwell stays unuseable for any print-production!!!

Im not in architecture but i think a lot of people
would be very happy to use maxwell in their
print-projects!

So please NL could you give us a workaround!!!

cheers

Torsten

Posted: Thu Mar 24, 2005 8:08 pm
by oscarMaxwell
tlass wrote: Cause this way you could split your image in several parts
and render very large images with a normal amount of RAM...

While RenderRegion under Maxwell seems to use the same
amount of Ram as the "fullimagerender"!!!
Hi,

Is very inefficient to render with global illumination doing this, because you have to render as many times as the splits parts of your image.

The region render will take less memory in next versions.
tlass wrote: While there is still the size-limitation cause of the known Ram-Bug
this could be a very useful workaround!!!

Is not a bug. Is a memory optimization matter, that soon will be avalaible. With this, it will be possible to render any resolution.

Best regards.

Posted: Thu Mar 24, 2005 8:17 pm
by tom
oscarMaxwell wrote:With this, it will be possible to render any resolution.
Best regards.
The best 2 words I've ever heard for a long time, thank you Oscar! :D

Posted: Thu Mar 24, 2005 10:19 pm
by Tyrone Marshall
tom wrote:
oscarMaxwell wrote:With this, it will be possible to render any resolution.
Best regards.
The best 2 words I've ever heard for a long time, thank you Oscar! :D
This is great, but I still would love to have the camera x and y offset feature.

Posted: Thu Mar 24, 2005 10:21 pm
by tom
Tyrone, I think this + region will be equal to what you want :D

Posted: Thu Mar 24, 2005 10:31 pm
by DELETED
DELETED

Posted: Thu Mar 24, 2005 10:40 pm
by tom
Hmm... If I didn't understand wrong again, I know this feature as "panoramic rendering" and if it's just about X then it's cylindrical and both X and Y it must be spherical. Sorry but I'm confused. Can anybody post here any schematics about this situation?

Posted: Thu Mar 24, 2005 10:40 pm
by andronikos916
:shock: ....very nice news again from Oscar...

cy,
A

Posted: Fri Mar 25, 2005 4:53 pm
by DELETED
DELETED

Posted: Mon Mar 28, 2005 6:16 pm
by tlass
Hi Oscar,

great news!!!!

I would really appreciate it to use Maxwell in my production-work!!!

GREAT!