Page 1 of 1

Posted: Fri Feb 03, 2006 7:54 pm
by Kabe
I think this will not be happen. Maxwell really simulates real lighting, and an invisible emitter seems like a shure way to create biased renders...

Kabe

Posted: Fri Feb 03, 2006 8:35 pm
by Maximus3D
I agree, invisible emitters would be like so unreal that if you wanna have
those then use another engine. Or brush up on your retouching skills :P

/ Max

Posted: Fri Feb 03, 2006 9:08 pm
by Miles
Hmmmmm. What happens when you point a Maxwell camera at a mirrored surface? :wink:

Miles