surface properties caused by mechanical processing
Posted: Fri Jan 27, 2006 12:41 pm
there are a lot more material properties among others like the physikal ones.
it would be usefull to have properties which are caused by mechanical or natural(e.g. chemical) processings.
for example brushed metal (different types of)or galvanized metal.
rust and especially dirt would be also very usefull.
perhaps also textile or skins or plaster(concrete) and so on....
i know that some things could be done by maps an bump mappings but mostly they seem to be unrealistic.
an algorithm for some of those things would be usefull and i hope more relistic for real physically based materials.
best regards, tom
i hope my school-english is understandable (it´s 16 years ago)
it would be usefull to have properties which are caused by mechanical or natural(e.g. chemical) processings.
for example brushed metal (different types of)or galvanized metal.
rust and especially dirt would be also very usefull.
perhaps also textile or skins or plaster(concrete) and so on....
i know that some things could be done by maps an bump mappings but mostly they seem to be unrealistic.
an algorithm for some of those things would be usefull and i hope more relistic for real physically based materials.
best regards, tom
i hope my school-english is understandable (it´s 16 years ago)