studio : efficient projection names
Posted: Sat Jan 21, 2006 12:23 pm
When importing a scene, it would make sense to have available projections stated by name instead of projector##.
a scheme like : objectname/projectiontype/projectionname(forUVs) would be much more practical.
HD
a scheme like : objectname/projectiontype/projectionname(forUVs) would be much more practical.
HD