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Redshift - a new biased GPU renderer

Posted: Fri Jul 19, 2013 3:45 pm
by numerobis

using an i7 920 + GeForce Titan

http://www.redshift3d.com/
Redshift uses an out-of-core architecture for geometry and textures, allowing you to render massive scenes that would otherwise never fit in video memory.
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Proxies and Instances
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OpenCL support is planned for a future release.
interesting...

Re: Redshift - a new biased GPU renderer

Posted: Fri Jul 19, 2013 5:12 pm
by dmeyer
numerobis wrote:
using an i7 920 + GeForce Titan

http://www.redshift3d.com/
Redshift uses an out-of-core architecture for geometry and textures, allowing you to render massive scenes that would otherwise never fit in video memory.
...
Proxies and Instances
...
OpenCL support is planned for a future release.
interesting...
I signed up for their beta but havent had time to look at it. But yes, interesting.

Re: Redshift - a new biased GPU renderer

Posted: Fri Jul 19, 2013 5:48 pm
by numerobis
i think i have to wait for the max version to try it :)

Re: Redshift - a new biased GPU renderer

Posted: Sat Jul 20, 2013 2:35 pm
by eric nixon
'out-of-core architecture' is the interesting bit.. However the performance (on a Titan) is not so interesting.. :?